How to Do the Rocket Jump
A little late, day 10 covers how we got me flying through the air with a little help from rotoscoping and After Effects.
12 Days of VFXmas
Day 1: Muzzle Flares
Day 2: Blood Hits
Day 3: Greenscreen Match Lighting
Day 4: Making Future Game Interfaces
Day 5: Do a 360 No Scope
Day 6: Throwing Knifes
Day 7: Slow Motion
Day 8: Blood Splatter on Screen
Day 9: Background Plate





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